![]() ![]() This software is released under the GNU General Public License (GPL) whichĬan be found in the file LICENSE in the same directory as this file. ![]() You can download the stk-assets by issusing the following command: If you don't select the stk-assets directory you get the following failure message: When you start the stk-editor the first time you should select the stk-assets directory. Select Build->Build Solution (or press F7) to compile.(Optional) From the configuration type drop down menu, select 'Release.'.Right click on the 'stk-editor' project in the solution explorer, and select 'Set as StartUp Project.'.Run Visual Studio, and open the solution (.sln) file generated in the 'build' folder.Alternatively, to install via the command line, you can use cmake -S path\to\source -B path\to\build\folder This will create the directory 'build', and a VS solution in that directory. Make sure to select the right version (be aware of the easy to confuse version numbers: VS 2013 = version 12). If the build directory doesn't exist, you will be asked to create it, then asked to select your VS version. Start cmake-gui and select the 'stk-editor' root directory as 'Where is the source code', and a new directory 'build' under the 'stk-editor' root directory (next to lib, src, etc) as the build directory ('Where to build the binaries'). Download and extract the stk-editor source - either a released package or from our git/svn repositories.You don't need to install any dependencies. If you have Windows operating system, it uses static physfs and zlib libraries. (Optional) If you want a DEBUG build of the editor replace the cmake line with this:Ĭmake. From there click on Linux and save the compressed file of around 500MB. Thus open your browser and use this direct link to the download page of SuperTuxKart. "-j4" is an example, for a faster build, use "-jx" instead, where "x" is the amount of CPU threads you have, minus one. Step 1: Download SuperTuxKart for Linux The games is available to download free of cost from its respective official website. To compile the STK editor, run the following commands inside stk-editor directory: mkdir build Libgl1-mesa-dev mesa-common-dev zlib1g zlib1g-dev cmake To install the required dependencies, run this command (Debian/Ubuntu): sudo apt-get install build-essential libxxf86vm-dev libphysfs1 libphysfs-dev \ To build the STK editor from source, you'll need to install the following packages ![]()
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